New Book Facts Masterlist

  • I changed my name a while back and all of my Book Facts lists got messed up. If you don’t know/remember what they are, they’re basically random fun facts from Nancy Drew and Hardy Boys books


    Please let me know if any of the links are broken or messed up!

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  • the fucked up thing is that i’ve been in this exact situation and actually felt some measure of beauty in the world. but only when the streets are empty and the area descends into a time of day when it clearly was not meant to functionally exist. there is a wretched beauty in walking around one of these suburban sprawl commerce zones at night or close to dawn, sitting down at a table like this and basking in the sensation that you own the place. maybe this is an inherited derangement from living most of my life in the midwest suburbs, working late night shifts at a grocery store on a corner exactly like this one. maybe it’s just the only time of day in a place like this when you can be truly alone outside

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    testament – batman: legends of the dark knight #176

    [ID: Batman hunched over with his hands curled in a atart of a clench. He is a wet, snarling beast of a man in a train yard. His teeth are intensely bared as he's shaded mostly in pink. END ID]

  • I see Hollywood is now very into the idea of buying something once and then owning it forever and being able to make infinite copies. Which. Isn’t quite the message they imparted upon me in my childhood. In the spirit of their own long-held stance:

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  • I was listening to Clue Crew Podcast today and in the SEA episode, it was explained how the theme of the game was loneliness, and how every character in that game has lost somebody, via breakup, divorce, death, and along that theme, Nancy and Ned have also had relationship trouble and were arguing, even getting close to Nancy making the future of the relationship uncertain.

    And I realized that this is not only true for Sea of Darkness, now that I think back on it, Nancy and Ned's dynamics have consistently been in theme for every single game. Remember in Captive Curse, how annoyed we all were that they were constantly arguing and getting angry at each other and making drama, interrupting our play? That was a clue. It was a clue that the theme was breakup and revenge, it was showing us that the culprit was someone who held a grudge against their relationship partner. I think the game was hinting at how badly a relationship could go and Nancy and Ned have managed to evade the disastrous outcome by making peace and finding a way to work thru their issues.

    And then think of every other game where Nancy and Ned have been arguing and it fit the theme perfectly. And then think of every game that they were pointedly not arguing; remember the Castle Malloy where Ned was stuck at a party, unable to escape but loyal to Nancy to a fault and completely dedicated to her to the point where he didn't even want to speak about how inconvenienced he was. It was a metaphor for Matt! Who was stuck but still completely loyal to Kyler! We could have figured out that they would have stayed together just looking at Nancy/Ned dynamics in the game!

    That kind of hint is so subtle I've never realized it before. Seriously, these games, there's never an end to realizations.

  • @TrevorProject is UNION BUSTING. We want to make that really clear. Today @TrevorProject announced layoffs effective immediately while our @CWAUnion reps were in an ACTIVE BARGAINING SESSION. Read our full statement here: https://t.co/8H6XCoWUwS pic.twitter.com/cFCoQHQ45X  β€” Friends of Trevor United (@FriendsOfTrevor) July 7, 2023ALT
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    Incredibly disappointing behavior made all the more cynical by it happening just after Pride Month

  • Here are some LGBTQ+ helplines to call instead of the Trevor project in the wake of this:

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    Help is still out there!